Struct uom::si::information::zettabyte
source · pub struct zettabyte;
Expand description
zettabytes
Trait Implementations§
source§impl Conversion<u16> for zettabyte
impl Conversion<u16> for zettabyte
source§fn coefficient() -> Self::T
fn coefficient() -> Self::T
Coefficient portion of conversion factor for
converting the given unit. To convert to the base unit for the quantity use
(value + constant()) * coefficient()
. To convert from the base unit, (value / coefficient()) - constant()
is used. Implementation should return the multiplicative identity
(Self::T::one()
) if no coefficient exists.source§fn constant(op: ConstantOp) -> Self::T
fn constant(op: ConstantOp) -> Self::T
Constant portion of conversion factor for
converting the given unit. To convert to the base unit for the quantity use
(value + constant()) * coefficient()
. To convert from the base unit, (value / coefficient()) - constant()
is used. Implementation should return the additive identity (Self::T::zero()
)
if no constant exists. See ConstantOp
documentation for details about parameter use to
ensure the method optimizes correctly.source§fn conversion(&self) -> Self::Twhere
Self: Sized,
fn conversion(&self) -> Self::Twhere
Self: Sized,
Instance conversion factor. Read more
source§impl Conversion<u32> for zettabyte
impl Conversion<u32> for zettabyte
source§fn coefficient() -> Self::T
fn coefficient() -> Self::T
Coefficient portion of conversion factor for
converting the given unit. To convert to the base unit for the quantity use
(value + constant()) * coefficient()
. To convert from the base unit, (value / coefficient()) - constant()
is used. Implementation should return the multiplicative identity
(Self::T::one()
) if no coefficient exists.source§fn constant(op: ConstantOp) -> Self::T
fn constant(op: ConstantOp) -> Self::T
Constant portion of conversion factor for
converting the given unit. To convert to the base unit for the quantity use
(value + constant()) * coefficient()
. To convert from the base unit, (value / coefficient()) - constant()
is used. Implementation should return the additive identity (Self::T::zero()
)
if no constant exists. See ConstantOp
documentation for details about parameter use to
ensure the method optimizes correctly.source§fn conversion(&self) -> Self::Twhere
Self: Sized,
fn conversion(&self) -> Self::Twhere
Self: Sized,
Instance conversion factor. Read more
source§impl Conversion<u8> for zettabyte
impl Conversion<u8> for zettabyte
source§fn coefficient() -> Self::T
fn coefficient() -> Self::T
Coefficient portion of conversion factor for
converting the given unit. To convert to the base unit for the quantity use
(value + constant()) * coefficient()
. To convert from the base unit, (value / coefficient()) - constant()
is used. Implementation should return the multiplicative identity
(Self::T::one()
) if no coefficient exists.source§fn constant(op: ConstantOp) -> Self::T
fn constant(op: ConstantOp) -> Self::T
Constant portion of conversion factor for
converting the given unit. To convert to the base unit for the quantity use
(value + constant()) * coefficient()
. To convert from the base unit, (value / coefficient()) - constant()
is used. Implementation should return the additive identity (Self::T::zero()
)
if no constant exists. See ConstantOp
documentation for details about parameter use to
ensure the method optimizes correctly.source§fn conversion(&self) -> Self::Twhere
Self: Sized,
fn conversion(&self) -> Self::Twhere
Self: Sized,
Instance conversion factor. Read more
impl Conversion<u16> for zettabyte
impl Conversion<u32> for zettabyte
impl Conversion<u8> for zettabyte
impl Copy for zettabyte
impl Unit for zettabyte
Auto Trait Implementations§
impl Freeze for zettabyte
impl RefUnwindSafe for zettabyte
impl Send for zettabyte
impl Sync for zettabyte
impl Unpin for zettabyte
impl UnwindSafe for zettabyte
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more